4. Film and Television Costs and Capitalized Product Development in Process (Details) - USD ($) |
3 Months Ended | 9 Months Ended | 12 Months Ended | |
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Sep. 30, 2017 |
Sep. 30, 2016 |
Sep. 30, 2017 |
Dec. 31, 2016 |
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Film And Television Costs Net | ||||
Film and Television costs, beginning balance | $ 2,260,964 | $ 1,003,546 | ||
Additions to Film and Television Costs | 1,880,811 | 1,390,450 | ||
Capitalized interest | 128,792 | 34,756 | ||
Film amortization expense | (37,935) | (167,788) | ||
Film and Television costs, ending balance | $ 4,232,632 | 4,232,632 | 2,260,964 | |
Film amortization expense | $ 29,849 | $ 23,011 | $ 37,935 | $ 158,168 |
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- References No definition available.
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- Definition The aggregate expense charged against earnings to allocate the cost of intangible assets (nonphysical assets not used in production) in a systematic and rational manner to the periods expected to benefit from such assets. As a noncash expense, this element is added back to net income when calculating cash provided by or used in operations using the indirect method. Reference 1: http://www.xbrl.org/2003/role/presentationRef
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- Definition The amount of direct negative costs incurred in the physical production of a direct-to-television film, as well as allocations of production overhead and capitalized interest. Examples of direct negative costs include costs of story and scenario; compensation of cast, directors, producers, extras, and miscellaneous staff; costs of set construction and operations, wardrobe, and accessories; costs of sound synchronization; rental facilities on location; and postproduction costs such as music, special effects, and editing. Reference 1: http://www.xbrl.org/2003/role/presentationRef
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- Definition The amount of film costs related to completed films that are expected to be amortized during the upcoming operating cycle. Reference 1: http://www.xbrl.org/2003/role/presentationRef
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- Definition Amount of increase (decrease) in direct negative costs incurred in the physical production of a film. Examples include, but are not limited to, costs of story and scenario, compensation, set construction and postproduction costs. Reference 1: http://www.xbrl.org/2003/role/presentationRef
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- Definition Cash payments related to direct negative costs incurred in the physical production of a film, as well as allocations of production overhead and capitalized interest. Examples of direct negative costs include costs of story and scenario; compensation of cast, directors, producers, extras, and miscellaneous staff; costs of set construction and operations, wardrobe, and accessories; costs of sound synchronization; rental facilities on location; and postproduction costs such as music, special effects, and editing. Reference 1: http://www.xbrl.org/2003/role/presentationRef
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